Speaking of which… GTA Vice City “Replaced” GTA 3 a Little Too QuicklyĬonsidering that it’s been eight years since GTA 5 was released, it’s incredible to think that GTA Vice City was released just one year after GTA 3 and improved upon the previous game in a lot of notable ways.
#Gta iv the vibe code#
The GTA 3 may have been experimenting with a more cinematic style that would later play a bigger role in the GTA series, but years later, it’s easy to be fond of GTA 3‘s more arcade-like nature if for no other reason that so many of the great open-world games that followed would struggle to replicate the simple pleasures of the game’s often cheat code fuelled chaos. Granted, that has something to do with the lack of sidequests and other distractions found in later GTA games, but there’s something to be said for how GTA 3 was clearly designed with open-world chaos in mind. In fact, I don’t think I’ve ever spent as much time running around and getting into trouble in a GTA game as I did with GTA 3. It wasn’t just the scope of the chaos it was the chaotic nature of the entire idea and the way that the game’s open-world design allowed Rockstar to realize that vision in a way that no other format could have.Īs the 3D evolution of the original GTA titles, GTA 3 retained the more chaotic nature of those original games. Even better, GTA 3 was a full-blown crime epic released at a time when you could count the worthwhile crime video games that had ever been released on one hand. More importantly, GTA 3 was an action-adventure game whereas so many notable early “open-world” games were RPGs that depended on slower gameplay to compensate for the inherent limitations of their worlds. Of course, it managed to convince us anything was possible because it actually made so much possible. It wasn’t just that the game offered a large area to walk around in it was the fact that the game successfully convinced us that you really could do anything in that world. While there were open-world games before GTA 3, nearly all of them made compromises designed to help hide the fact that they couldn’t quite offer the nearly seamless free-roaming experience that they sometimes presented themselves as.Īfter years of false starts and false promises largely caused by technological limitations, GTA 3 was suddenly just there and waiting to be experienced.
#Gta iv the vibe full#
You may be saying “Oh, of course it does,” but the reason that GTA 3 deserves a full remake is less about how great it would be to play any kind of even vaguely new GTA game and is more about how GTA 3‘s worst qualities deserve to be fixed just as its best qualities deserve to be celebrated.Īt a time before “sandbox” and “open-world” became shorthand for that kind of experience, GTA 3 was just this game that people had always dreamed of but still seemed to be years away from actually being possible. To be more specific, I think that GTA 3 deserves a remake on the level of Resident Evil 2 and 3‘s recent remakes, or even a remake as ambitious as Final Fantasy 7. However, I think that GTA 3 deserves more than a remaster and a couple of themed GTA Online items. While recent years have taught us to not get our hopes up in regards to impending GTA announcements (and GTA Online players may end up getting the bulk of any new content), players can’t help but hold out hope for some kind of new GTA release, even if it’s only the rumored remaster of GTA 3 that’s been floating around for the last few years.
“In honor of the upcoming 20th anniversary of the genre-defining Grand Theft Auto III, we’ll have even more fun surprises to share - including some specifically for GTA Onlineplayers.”
#Gta iv the vibe update#
Rockstar recently confirmed that the next-generation version of Grand Theft Auto 5 will be released on November 11 for PS5 and Xbox Series X/S, but the GTA news that’s catching everyone’s attention at the moment is this section of a recent GTA Online update blog post: