In this plan, they just kill us, typically this goes into effect when they can count up enough damage over 1-3 turns while being confident you can’t kill them first.
![how to play burn mage how to play burn mage](https://cdn.hearthstonetopdecks.com/wp-content/uploads/2016/11/Volcanic-Potion-200x283.png)
This is a moderately synergistic deck, it doesn’t need synergy to win, as much as say a Murloc Paladin or a Beast Hunter, but the more it can get the harder it will be to beat. There are often no 3-7 drops at all included in the deck! Big Threatsġx Alexstrasza, 1x Medivh, the Guardian, sometimes 1x Archmage Antonidas DiscoverĢx Primordial Glyph, sometimes 2x Kabal Courier DrawĢx Babbling Book, 2x Arcanologist, 2x Arcane Intellect, sometimes 2x Acolyte of Pain Synergies
![how to play burn mage how to play burn mage](https://gosu.ai/blog/content/images/2020/07/image-6.png)
Early MinionsĢx Mana Wyrm, 2x Arcanologist, 2x Medivh's Valet Midgame MinionsĢx Mystery Minions from Firelands Portal, up to 3x Mystery Minions from Atiesh– keep in mind, though, that their mid-level minions come into play in the later stages of the game. Much of the development comes in the form of draw and discover, but they have some early minions and the possibility of going off in the late game with Medivh and Atiesh. But there is lots of soft removal in the form of both Burn and AOE. They usually have no hard removal, maybe 1x Polymorph. BurnĢx Frostbolt, 2x Fireball, 2x Firelands Portal, 1x Pyroblast, 2x Medivh's Valet (conditional on having a secret up) AoEĢx Volcanic Potion, 1x Meteor, 1x Flamestrike Removal With its combination of burn spells and AOE expect many turns to be interacting with our board, face, or both. Interactive Cardsīurn Mage is a highly interactive deck with lower than average emphasis on development. If we are playing a class which leads them to think we might be aggro, they will keep Volcanic Potion. They sometimes keep Medivh’s Valet and Primordial Glyph. They always keep Mana Wyrm, Arcanologist, and Frostbolt. Classifying the deck this way helps stress that, when playing against it, we usually don’t need to rush. Currently, it is usually constructed and played as a Control oriented deck with Combo potential evidenced by its relatively slow 10+ turn average game duration. There are also Combo aspects, with the Alexstrasza/Pyroblast line. Throughout Un’Goro, variants of this deck have been called everything from “Aggro Mage” to “Control Mage”. The precise archetype can be hard to judge with Burn Mage decks. Due to the prevalence and winrate data of the card, we will add 1x Bloodmage Thalnos, and round out the curve with 2x Babbling Book.
![how to play burn mage how to play burn mage](https://static.wikia.nocookie.net/hearthstone_gamepedia/images/c/c1/Alexstrasza_full.jpg)
Due to the current popularity of Mages and Paladins on ladder, and its importance in Mage mirrors, we’ll tech in an Eater of Secrets. For the version of the deck that we will consider for the rest of this guide, we will choose 1x Counterspell for our other secret, and 2x Volcanic Potion and 1x Flamestrike as our AOE. Our opponents deck will usually have, in addition to the Core above: at least 1 more secret, and an AOE package. If we’re facing a deck of this type, we can be highly confident we will have to deal with the above cards, but there is also a long and varied list of different ways to fill in the remaining slots, which might include any combination of the following: Popular Flex ChoicesĢx Doomsayer, 2x Kabal Courier, 1x Cabalist's Tome, 2x Babbling Book, 2x Sorcerer's Apprentice, 1x Bloodmage Thalnos, 2x Volcanic Potion, 1x Counterspell, 1x Ice Barrier, 1x Eater of Secrets, 1x Polymorph, 1x Pyros, 1x Archmage Antonidas, 2x Acolyte of Pain, 1x Harrison Jones / Gluttonous Ooze, 1x Elise the Trailblazer, 1x Spellbender, 2x Frost Nova
![how to play burn mage how to play burn mage](https://c1.scryfall.com/file/scryfall-cards/normal/front/2/2/227ac87a-7196-40d0-ab00-98ebafcca09a.jpg)
Core CardsĢx Mana Wyrm, 2x Arcanologist, 2x Frostbolt, 2x Medivh's Valet, 2x Primordial Glyph, 2x Arcane Intellect, 2x Ice Block, 2x Fireball, 1x Meteor, 2x Firelands Portal, 1x Flamestrike, 1x Medivh, the Guardian, 1x Alexstrasza, 1x Pyroblast Reconnaissance The Deckįirst let’s examine the cards that we will have to prepare for when going to battle with a Burn Mage.
#How to play burn mage plus#
Burn Damage: Core of 38, plus 6 conditional from Medivh's Valet, plus an indeterminate amount from Alexstrasza, plus an unknown amount from Discovers and Battlecries.